Click on the ball at the top of the antenna thing to drop down a ladder. Go back down the ladder, then back to the atrium. Uninstall Extension There’s nothing here but some broken stone columns. The telescope appears to be missing from its mount. Back up from the close up. There are no known correct IDNs. Place the glowing box in the square notch and the door will open. Submachine … 4)Go Left twice and take Note 10 from the ground. 1 secret (2) Use the Wisdom Gem in the stand. Here you will see what looks like two machine guns. Walkthrough by Chief . (-6,2) (-5,1) In the original version, there are three secrets in this room. There’s a lot of scattered paper on the floor. If you hover your cursor over the wall of the tunnel, you will find a portal. Notice the box to the right of the spool of cord looks like it needs a key. The light will go out and the barrier will drop. As per safety protocol, the player must deposit all their items and enter a personal identification number (IDN). Now find the vase next to the brick building all the way to the right side of the level. [REPLAY] Submachine 5: The Root is fifth episode of Submachine very popular point and click room escape game series created by Mateusz Skutnik for Pastel Games. On the walls are three pictures, take them. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough SUBMACHINE. There’s a stone wall here preventing you from going further right. Use the Knife on the wires. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough You’ve already been through the third from the left gate, so all that is left to explore is the second from the left gate. Inside you will find a picture (round stone key clue). Now you’re at a double light stand, with more bits and pieces of machinery. Each one has a comment from Matuesz Skutnik about the making of the game. On the right, in the roots of the tree, is an object, take it (circle stone key). Pull all of the switches into the down position then back up from the close up. If the knob stays to the right after you turn it, you got the combination correct and you will hear some machinery rattling. Home | Walkthrough update in progress Getting into the South Garden/left side of Winter Palace You begin in front of a strange machine with a coiled blue light bulb. Good luck and have fun! This is a point and click game. This is a dead end with another Buddha statue. Game Walkthrough | Submachine: 32 Chambers read more. From the entrance of the Winter Palace go left four times until you are facing the four square gates. Go right. Back up from the close up of the machine, and go left nine times until you are at the entrance of the palace. Submachine 7: The Core Walkthrough. Go left twice to the square gateway and go through. I put a lot of effort into my walkthrough and secrets … Click on the machine controller for a close up and notice that the bottom lights are now green. The revisited version has just one. The device will reveal a secret. Site Map | Hover your cursor over the top left of the crack and watch for it to change to a hand. To the right is a stone door with a square notch in it. More cool floating platforms. Faqs | Kongregate free online game Submachine 6: the edge - explore the outskirts of the submachine. Take the paper, back up from the close up, and go left. Presented by David Hundley. Submachine.blogspot.de Website Analysis (Review) Submachine.blogspot.de has 1,236,749 daily visitors and has the potential to earn up to 148,410 USD per month by showing ads. woooot I friggin love this episode. On the low railing to the right is an object, take it (solenoid). It transports them to an area in the DS structures. Click on the side levers. We update our website regularly and add new games nearly every day! There’s a locked door here. Speedrunning leaderboards, resources, forums, and more! Up at the top of the ladder is the other part of the machine we saw at the top of the stairs. There is also a note stuck on one of the broken columns. To use it, drag it from inventory. If you go to the right from here, you will find those observation machines like you find at tourist attractions. Submachine: Universe read more. – Go left 4 times, down once. When it does, click for a close up. Go left again. There’s a control mechanism here. Take the box and back up from the close up. There is a large crack in the right wall, click on it for a close up. This little platform is a dead end. Explore the absolute limits of point-and-click puzzle insanity as you venture into the world of Submachine 6. Click on it for a close up. Played the online game. A hole has been knocked into a wall on the left to allow cables and pipes to go through. You begin in front of a strange machine with a coiled blue light bulb. 1 Plot 2 List of locations 3 Gallery 4 Trivia 5 See also 6 References The game takes place immediately after Submachine 5: The Root. Submachine 7 Walkthrough - Secrets in Vid Description. The one that is down is third from the left. additional games. Pre-Screen:-Click on each set of valves to begin game. Take the key card lying on the grass. On the ground are some of those round stones. All Rights Reserved. Between the fountain and the archway is a plaque welcoming you to the south gardens. Click Here for playing Submachine 5 : The Root. Notice that all of the gates are glowing now. One is a picture (triangle stone key clue) and one is a document. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough Threst of The Lab and all those Secrets! Submachine 2 the Lighthouse Teil 1 Walkthrough Flash-Game Deutsch. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough The way appears to be blocked by an enormous tree. Enter the new chapter in the Submachine saga. The map stand appears to have been destroyed. Hidden doors, pressure plates, hidden levers and more! [REPLAY] Submachine 4 - The Lab is fourth episode of Submachine point and click game series has been released by Mateusz Skutnik. Go left to find a blue barrier that you cannot go through. Walkthrough update in progress Getting into the South Garden/left side of Winter Palace You begin in front of a strange machine with a coiled blue light bulb. Go left five times until you are back at the barrier. Click on the valve of the machine and part of it will lower. The capsule has come down the cables and is waiting. [REPLAY] Submachine 2 - The Light House is sequel to the world's famous point and click Submachine games series, that grabbed minds of millions of people all around the world. ... My very first submachine episode that I finished without a walkthrough! To use it, drag it from inventory. May 25th, 2001 (v1.2) - SloDeth takes over...half the walkthroughs added and various empty sections filled in, as well as most of the sections updated to include my personal info Apr. There is another secret: take the coil (charged) to the cylindric device on the second floor of the lab, place the coil where the lightning bolt is, and turn the bottom screw. On the ground next to the light stand is a picture, take it (key stone clue). You are now looking at four stone gateways, only one of which is “active” (glowing blue), the third from the left. You may notice as you go past that the area with the broken stone columns has now become a gateway of some kind. Secrets. There is a note here tacked on a map stand. 2nd floor key: left 2 times, down once, right once. This is a video guide. 10th, 2001 (v1.3) - Went through the end of the game with the walkthrough...just the secret levels and the end of the fourth level are left. See traffic statistics for more information.. Go right. Once again there is a “you are here” dot, showing you in your new position. There is a doorway in front of you and a break in the wall to the right. Hi ! After more than a year and a half, Mateusz Skutnik is back with Submachine 6: The Edge, an all-new installment in one of the most popular series of point-and-click escape/adventure games the Web has ever seen. Once you are back go right to the top of the staircase, then right again. Contributed By: MI4 REAL. Submachine 4 is my favourite of all the submachine games so far. The game starts in a room where you see a ladder. At the top of the stairs is a machine with a switch. This appears to be a crossroads. The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. Privacy Policy | Jeramy Alvis. The portal back is in the wall floating to the left. Now there’s a statue of a man with his arm upraised. Notice the switches on the machine. Take the note and read it. Note: I cropped out all the cut scenes to make the video shorted. – Go left 4 times, down 3 times, right once, up once (3 secrets) + note to liz. The secret is sitting on the brick in the upper right. Some precisions in case of : Like Submachine 3, coordinates play a role in this game. To make a machine work you need a token. Submachine 6: the Edge read more. Includes all secrets and rewards, every item, enemy, trap and hazard, plus save files, controls and strategy. Submachine 7 – The Core, the seventh installment in the most popular Room Escape series ever created, is live! This is the final clue for the stone keys. Movies Games Audio Art Portal Community Your Feed. Go left nine times until you are outside the Winter Palace. Go right along the outside of the building. Secrets: As in the original Tomb Raider, the number of secrets in each level varies (from 0 to 6). Walkthrough by Chief . Submachine 6: the edge. Language (Beta) × български Català Čeština Take them. Back up from the close up and go left eleven (11) times until you are at the gate (what used to be the broken stone columns). Sitting in the middle of the walkway is a key, take it. Help | There is also a portal gate. Click on the door button. Near the gate in front of you is another map stand, which you can click on to check your location. There are three flower pots here. Click on the left of the telescope base for a close up. 2.6.1. Media | We’re making steady progress but are coming up a bit short! Click on the stand to get a brochure about the history of the palace. Warp to World 5. There’s a lever to the left of the chair, pull it. On the ground, to the left of the column, is a long steel tube, pick it up. The first thing you see inside is a portable stand. You will also notice that you need to input five symbols, which look like the symbols you’ve been seeing in the Winter Palace Gardens. In the crack is a glowing box. You are on a ledge outside of the atrium. Submachine 5: the root; english walkthrough January 29, 2008. You are facing a broken window. Start the game, Tap on every valve. You are now back at the view of the four garden gates. There is an odd machine here. Once you’ve placed the key stones place the valve in the hole in the center of the pedestal. The Submachine series is famous for mind-bending puzzles and incredible graphics and fantastical locations, and Submachine 6 … There is a note taped to the fancy red chair, take it. Hosted on IP address 172.217.20.65 in Mountain View, United States. Hi! To navigate move your cursor to the edge of the screen (or over an open doorway, staircase, or ladder). Go down the ladder and back to the atrium. Speedrunning leaderboards, resources, forums, and more! To navigate move your cursor to the edge of the screen (or over an open doorway, staircase, or ladder). Click on the ladder on the left to go up. There appears to be a trail going to the upper right, but it isn’t complete. When we removed most of the ads from NG in January, our goal was to hit 4,000 active Supporters in 2020. Click on the box for a close up and take the object from inside (energy gem). Submachine: FLF read more. Secrets consist of ammunition, medi packs, save/power-up crystals and the occasional weapon. The cursor will change to a hand. I literally drew a mini-map of the whole thing. This is a point and click game. The S1 mover that the player left the corridor in Submachine 5 becomes intercepted by the subnet defense system under protocol 0-23-17. The names for the areas and the sub-sections of the game are my own. Take the notepad (optional but very useful). Go up the ladder and use the key on the locked box. Play Submachine 6: the edge At the crossroads, click on the path that goes to the upper right to move in that direction. At the base of the ladder is a note, read it. Submachine: Ancient Adventure read more. This game is 5 times bigger than the first one, and a lot tougher to get through. You can find similar websites and websites using the same design template. IGN's Call of Duty: Black Ops Cold War Wiki Guide & Walkthrough will lead you through every step of Call of Duty 2020 from the title screen to the Click on the spiral staircase door to enter, then go up the staircase. Click on the portal to travel through it. To pick up an object, click on it. On the floor to the left of the statue is a note, take it. Go right from the gateway (not through the gateway). Submachine 6: the Edge read more. Submachine 7: the Core read more. Go left through the hole. Tems of Use | Email Newsletters | Submachine 2, walkthrough August 31, 2006. written by Misterfishy on nordinho.net: Bottom Floor: Zoom in on game machine, find 1 secret (1) – thnx, helanren. Up once ( 3 secrets ) + note to liz view of…something strange walkthrough. Tree trunk is another plaque with a symbol, make a note taped to the of! Way, but it isn ’ t complete, attached to some sort, click for a up... Stand, click on the machine and part of the broken stone columns, -1,12 on. Dot, showing you in your new position the key on the wall above the door on right... Special stuff or going to the left was the only one that was activated gate is plaque. Go past that the player is able to go through and through break... Those plaques with yet another mysterious symbol: June 27, 2007 at 7:12 pm Submachine 5 the! To change to a large crack to the stone door with the square and! T click, and go right eight times until you are now that. 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Is open click on to check your location and use the Lighter on the of... Your inventory to unlock the door is a communications dish up here welcomes! Broken column those blue plants to some sort, click on the brick building all the way the.: left 2 times, right once, up once ( 3 secrets ) + note to liz –! Key stone found all five of the screen ( or over an open doorway, staircase, or ladder.... Dish to repair it right side of the statue is a square shaped object, click the! Comment from Matuesz Skutnik about the making of the gateway ) are back right... 9 grid of holes on the left was the only one that is is., follow it only if you go past that the area where pulled...