Where is the best place to sell your stuff? The passage heading west has an alcove on the left containing an iron dagger by a skeletal hand protruding from under grating in the wall. In the middle of the pool is a large rock with the missing half moon crest lying on it. They are on either side of the door to Volkihar North Tower. From here make your way up several flights of stairs to a door leading outside to the Volkihar Courtyard. There are no enemies in this tower, only several flights of stairs leading up to the rear. The passage has four bear traps along its length, a skeever wandering the passage unless it has fallen foul of one of the bear trap. You can also reach it by repeatedly jumping near the opening up to the ledge. Followers are not able to enter the North Tower or East Tower due to unfinished navmeshes. Also on top and not to be confused with normal soul gem fragments is a stone bowl containing soul gem shards, which are needed to create a portal to the Soul Cairn. Select Page. At this point you are faced with two thick walls of cobwebs that you need to hack or burn your way through, to the north and east. Serana will inform you that something is wrong with the large moondial on the ground, it is many paces wide and in the center of the courtyard. Fiery Soul Trap + Fire Damage since all enemies weak against silver (undead, werewolves) are quite succeptible to Fire. "Take your best shot, Flatlander woman". Silver Hand strongholds are at the following locations: 1. Also found on the table among bones and skulls both human and animal, including a dragon bone (see notes) are two bowls of normal bone meal and a stone bowl containing finely ground bone meal. Once looted, you can drop to the room below and backtrack to the crossroads. The only items in the room are a couple of leather strips; one in the middle of the floor, and the other on a narrow table to the right of a door in the southwestern corner. Opposite is another balcony that can readily be reached if you are a vampire lord using your Bats lesser power or with at least two words of the Whirlwind Sprint dragon shout. There is also a doorway out into the lower level of the room beneath the balcony. The stairs up to the upper level pass two small wardrobes containing a selection of fine clothes and boots, with two empty black soul gems, an empty and filled common soul gem, an empty grand soul gem and six soul gem fragments on top. If you choose to raise the portcullis and enter the chapel, however, you will have to backtrack to complete the exploration, making the route through the expert locked door preferable if you want to fully explore this area and collect all the treasure available. In front of you is a doorway out onto a balcony above a large room containing two skeletons. At the rear of this terrace is another cave-in with masonry piled up blocking another doorway. Fire damage is my personal choice. The door to the west has collapsed due to a cave-in, allowing no access through there. Among some crates is an unlocked chest containing minor loot. There are stairs against the east wall leading up to the north and the raised section. Upgrades and Enchantment. Through the doorway into the larger room, there are statues of a gargoyle in the northeast and northwest corners of the room. Just beyond the first alcove on the left is a barrel of ingredients. Under a balcony in the southwest corner is a wall shelf with a drum on it. There are empty wine bottles on the table and scattered on the floor, along with several narrow tables and sets of shelves against the walls. This article is about the dungeon portions of Castle Volkihar which contain enemies. Both the rooms on the left are bedrooms, but both beds have been broken and buried by falling masonry and are now unusable. The balcony is an ideal sniping point to deal with both of these. At the top is an entrance to Volkihar Undercroft, which prior to starting the related quest is the door that is locked. There is another common book on the floor, beside the chair. There are more stairs at the back of the room, but they only lead to two empty planters, with a balcony high above these patrolled by at least one armored skeleton. If you return to Volkihar Ruins via the courtyard entrance and pull the very first chain again, the door will close with no way of re-opening it except by reloading a previous save or exiting/entering the area. The player travels to island of Pharos to uncover the mystery hidden in it's ruins. Under the table is a pair of vampire boots. There is a central balcony sticking out towards the portal area on the lower level, it is without a railing along the front, and on the left-hand side is a "portal vessel", which is where the items used to open the portal that leads to the Soul Cairn are placed during the related quest. To the right is an alcove filled with unusable barrels, while to the left is a flight of stairs that are also covered in blood. Once there, there is a skeleton with a random potion of healing in its hand, a medium coin purse and knapsack beside it. Up to three death hounds inhabit this room, which have balconies on most sides. Go to Driftshade Refuge southeast of Dawnstar, slaughter everyone there, and take as many silver swords as you can find. And im following the requirements. At the other end of this balcony is an unlocked chest. There are four wooden benches down the center of the room backed by screens and four sets of shelves holding three random potions of healing, magicka or stamina, a draught of strength, two bottles of alto wine, and a bottle of wine. Against the right-hand wall are more stairs leading up to an area with a table and chair holding a common book, a piece of leather and some small shelves at the back of the table holding some rolls of paper, a scroll of fire storm and two lockpicks. The Elder Scrolls V: Skyrim; Best Enchanment for Silver Sword ??? To the northwest is a small pool of water with five tufts of spiky grass, four swamp fungal pods and one patch of blisterwort fungus growing around the edge. There are three pieces of firewood and a metal bowl on the floor behind the concealed door. There is nothing of interest in either room. Beside the table, on the ground is the missing crescent moon crest. In the eastern corner between the upper level and the stairs are more sets of shelves holding mostly clutter, two lockpicks and a copy of the Sneak skill book The Red Kitchen Reader. A pull chain on the right operates it from this side. Through the door at the bottom is a passage with stairs leading up to a dead end. But it is not upgradeing. They are either above the doors or on the railing of the stairs leading to them. Darkend is a New Lands mod for Template:The Elder Scrolls V: Skyrim and The Elder Scrolls V: Skyrim Special Edition. More stairs lead up to a passage heading east, before turning north. Through the door is a large dining room containing a very long run of tables placed end-to-end with seven skeletons, most of which are the tougher type that appear to be wearing armor. However, only the one in the northeast corner will burst to life and attack you when it detects your presence. To the northwest is an expert locked wooden door. Past this is another blocked flight of stairs with a doorway on the left. In the northern corner of the lower level are several sets of shelves, which hold: † These are a unique bone meal and can be used to create potions with the same effects as regular bone meal. This sword can be found almost exclusively on members of the Silver Hand, who are frequently encountered on quests for the Companions. While to the right of the stairs are a set of shelves holding a pair of vampire gauntlets, a hide helmet, a leather strips, a potion of minor healing, a salt pile and a food sack. Skyrim:Castle Volkihar. At the top, on the left is a lowered wooden portcullis, while at the far end is another leveled gargoyle with a pull chain behind it. Regardless of which route you take you will end up in the same place. Once you've dealt with all these and explored below, crossing the bridge leads to a passage with a series of flights of stairs leading up to an unlocked door. Silver Sword Ebony Silver Sword Daedric (Has the same damage as the dragon sword without requiring Dragonborn DLC) If you would like to get the weapons without going through the crafting method, press the ` button to open the console command and search "help silver" without the quation mark. 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